Updates
Stay informed with the latest news and updates
Game Frame Full Rework, New Prayers & Lots of Changes!
5 months ago
Game Frame
- Complete Re-design of Game Frame, including:
- Minimap rendering (changed from circular to rectangle and scaled up).
- Changed all of the orbs (HP, Prayer, Run Energy)
- Added new special attack orb.
- In anticipation of the new special attack system (soon™)
- Cleaned up the frame in
ResizeableandFull Screenmodes. - Redesigned the Compass, Home Teleport, Money Pouch, and Teleports Icons.

New Prayers & Other
- Added KC Requirements and brief descriptions to all Monsters and Zones in teleport interface.
- Changed Adventure Task
Claim 3 Vote ScrollstoClaim 1 Vote Scrolls - Changed Adventure Task
Complete 5 Poke RaidstoComplete 3 Collection Logs. - Added
10,000 DraculaKill Count Requirement to accessVerdant Dragon. - Added a new re-useable sacrificing system.
- Requirements to Access Content:
- Verdant dragon: 10,000 Dracula kills.
- Jinni: Sacrifice 50m cash (One-Time).
- Hellfire demon: Sacrifice a verdant scythe, verdant bow and verdant staff (One-Time).
- Dark Angel: 10,000 Hellfire Demon kills.
- Enchantra: sacrifice 100M cash (One-Time).
- Added Entry Fee of 1M Cash to
Aura Hunter Minigame. - Added 50,000
Exodiakills requirement toHeroes Guild. - Added Drop Tables to all monsters in
Heroes Guild - Introduced 4 Consume-able Prayer Scrolls to Heroes Guild Drop Tables:
- Ancient Precision - Increases your Critical Chance & Damage by 5%.
- Malevolence - Increases your Melee Attack, Melee Strength and Defence by 21%
- Desolation - Increases your Ranged Attack, Ranged Strength and Defence by 21%
- Affliction - Increases your Magic Attack, Magic Strength and Defence by 21%.
- All have a base drop rate of 1/50,000.
- Added GFX and Animation for the Prayer Activation.
Starter Zone Monsters Rebalance & Equipment Screen Rework!
5 months ago
Starter Zone Monsters
Starter Zone Monster HP Re-Balance Update:
To streamline the early gameplay experience and ensure the Starter Zone doesn't feel grindy, we've made significant adjustments to the HP values of the monsters. These changes are designed to make progression feel faster and more rewarding for players, especially in the crucial early stages of the game.
Here are the new HP values for the Starter Zone monsters and how much faster they will be to kill after the changes:
- Sirenic Predator: Reduced from
5,000 HPto1,250 HP - Faster by 400% (4x quicker to kill).
- Hellfire Wizard: Reduced from
8,000 HPto1,500 HP - Faster by 433% (4.33x quicker to kill).
- Hurricane Warrior: Reduced from
11,000 HPto2,000 HP - Faster by 450% (4.5x quicker to kill).
- Killing Machine: Reduced from
14,000 HPto2,500 HP - Faster by 460% (4.6x quicker to kill).
- Shadow Eye: Reduced from
15,000 HPto3,000 HP - Faster by 400% (4x quicker to kill).
- Shadowlord: Reduced from
16,000 HPto4,000 HP - Faster by 300% (3x quicker to kill).
These changes significantly reduce the time it takes to defeat each monster, allowing players to progress through the Starter Zone much faster. This should help improve the pacing and keep players engaged without feeling like the early grind is dragging on too long.
Equipment Screen

- The Character Equipment Screen has been reworked to be in-line with the rest of the game UI-wise, as part of our continued effort to make sure the game have one look.
- The Interface now also displays the following custom properties:
Drop Rate(percentage).Critical StrikeChance (percentage).Critical StrikeDamage Boost (percentage).Hit CountThe amount of hits per attack (0-4).Attack SpeedThe speed of the weapon used (0-4).- Slowest
- Slow
- Good
- Fast
- Fastest
Prayer Book Rework, 2 New Gears & Lots of Changes.
5 months ago
Prayer Book

- Protection Prayers && Overheads
- Dampen Melee -> 43 Prayer
- Dampen Magic -> 45 Prayer
- Dampen Range -> 47 Prayer
- Metabolise (Tiny Soul Split/Healing) -> 52 Prayer + Starter Zone Completion
- Tiny DMG Boosts
- Ancient Sight (Range Boost) -> 55 Prayer
- Ancient Strength (Melee Boost) -> 59 Prayer
- Ancient Will (Magic Boost) -> 63 Prayer
- Ancient Precision (Critical Chance + Damage Boost) -> 70 Prayer + Adventure Tasks completion.
Voltstrike Armor
- This armor set will be obtainable from the
Poke Raid Box. - NOTE*: currently It's not a reward, there'll be a full rework of the box loot overall.

Hellborn Armor
This Armor set will be obtainable by combining Voltstrike Armor and Jinni Armor, you can check it by using command ::upgrade

General
- Starter Zone walls are now un-interactable.
- Shift Drop now reflect the correct actionMenu (Wield/Drop)
- All Dialog Options now accept Keyboard actions. (Numbers 1-5 and Spacebar)
- The commands:
::altar, ::chestsshould now send the player to the correct location. - Slayer Task Assignment, Reset and Completion auto-reflected in the server tab.
- Item Hovering now also works in Equipment Tab.

- Enchantra Gloves no longer shows stack amount.
- Removed Pets & Perks Categories from Upgrade Interface.
- Added
::bis/::bestinslot command - Added
::upgrade/::upgrades command - Changed Teleport interface order in minigames: Starter Zone -> Cursed Brothers -> Aura Hunter -> Heroes Guild.
- Re-ordered Raids: Poke Raid -> Chamber of Aragon.
- Adventure Task Complete Starter Zone is now complete-able.
- Added mechanism to track open boxes.
- Added Requirements to the following content:
- Poke Raid -> 15 Collection Logs completion.
- Chamber of Aragon -> Open 2,000 Poke Raid Boxes.
- These checks are bypassed in beta.
- Decreased Starter Zone's Shadow Eye & Shadow Lord HP to
15,000&16,000respectively. - Decreased HP of Magical creatures from aura minigame to
15,000HP previously60,000. - Added Infernal Hound item drops to the dissolve registry at
130,000cash value each. - Introduced
Voltstike Armorto the game. - Will be added as a reward to Poke Raid Boxes in the upcoming Box Loot overhaul.
- Introduced
Hellborn Armorto the game. - Added
Hellborn Armorto upgrade Interface. - Creating Hellborn Armor will require:
- Jinni Armor + Voltstrike Armor (Obtained from
Poke Raid Boxes).
Game Mode Selector & Ninja Fixes!
5 months ago
Game Mode Selector
In continued effort to redesign all of our interfaces we went ahead and finished Game Mode selector

Changes Log
- **Beginner Set Updates:**
- Added gloves, cape, and boots to the beginner set (the set given after the `::starter` command).
- **Adventure Tasks:**
- Added `::adventure` command to automatically open the Adventure Tasks.
- **Starter Task Fixes:**
- **Task Completion Issues:** Fixed issues where some tasks weren’t updating after completion (e.g.,
- **Cursed Brother Fixes:**
- Fixed chest drop issue; no loot was coming from the chest.
- **Crossbow Animation Change:**
- Changed the animation of crossbow to no longer shoot arrows.
- **Prayer XP & Leveling:**
- Increased XP rate for starter bones (~150-200 bones after completing the starter zone) to unlock 90+ Prayer and Soulsplit.
- **Prayer Unlock Fix:**
- Prayers that should be unlocked (like Soulsplit) are now updated correctly.
- Players should now have all range, mage, and attack stats at 99 after completing the starter zone.
- **HP Auto Heal Fix:**
- Players now auto heal to full HP whenever they level up their HP stat, ensuring no players die from low HP on early monsters.
- **Slayer Task Updates:**
- Slayer task kill count now updates automatically when the player kills a monster, while the task interface is open.
- **Barrows Brothers:**
- HP increased to 35K.
- Barrows now gives points: 1 point per run.
- 1/200 chance for a weapon drop.
- 1/25 chance for an armor piece drop.
- **Cursed Brother Rewards:**
- **Crossbow Fix:**
- Crossbow now shoots bolts properly and no longer exhibits the
- **Teleporting Fixes:**
- Fixed the issue where clicking on prayer skills teleported players to the wrong home area. Now, it teleports you to an altar.
- Found extra items to act as dormant gloves, boots, and wings.
- **Adventure Tasks:** All existing tasks should work as intended now.
Dissolving System, Area of Effect Changes & Drop Table Changes!
5 months ago
Today's update introduces a way to get rid of junk & unused items for cash. We also changed how the Area of Effect interacts with the game, where it works, and how damage is calculated. Lastly, we did some drop table modification to the Zone Avaryss.
Dissolving System
To dissolve items, simply use the command ::dissolve or shortcut CTRL+D in-game.
Here's the list of dissolve-able items categorized by monster name:
Yippe:
- Bonereaper Helm -> 100000
- Bonereaper Body -> 100000
- Bonereaper Legs -> 100000
- Bonereaper Staff -> 100000
Emerald Crab:
- Corrupt Helmet -> 110000
- Corrupt Platebody -> 110000
- Corrupt Platelegs -> 110000
- Corrupt Gloves -> 110000
- Corrupt Boots -> 110000
- Corrupt Spear -> 110000
Super Angry Wolf:
- Animal Helm -> 120000
- Animal Body -> 120000
- Animal Legs -> 120000
- Animal Bow -> 120000
Shenron:
- Goolops Helm -> 130000
- Goolops Platebody -> 130000
- Goolops Platelegs -> 130000
- Goolops Gloves -> 130000
- Goolops Boots -> 130000
Lucid Dragon:
- Purplefire Cape -> 140000
Belly Blob:
- Morphing Helm -> 150000
- Morphing Platebody -> 150000
- Morphing Platelegs -> 150000
- Morphing Gloves -> 150000
- Morphing Boots -> 150000
- Morphing Crossbow -> 150000
Purplefire Huntress:
- Exotic Helmet -> 160000
- Exotic Platebody -> 160000
- Exotic Platelegs -> 160000
- Exotic Gloves -> 160000
- Exotic Boots -> 160000
- Exotic Wings -> 160000
- Exotic Staff -> 160000
Demogorgon:
- Vendetta Cape -> 170000
Ultra Pummeler:
- Bluefire Chain -> 180000
- Infernal Ring -> 180000
Silent Whisper:
- Silent Whisperer Helmet -> 10000
- Silent Whisperer Platebody -> 10000
- Silent Whisperer Sword -> 10000
- Silent Whisperer Shield -> 10000
- Silent Whisperer Platelegs -> 10000
- Silent Whisperer Boots -> 10000
- Silent Whisperer Gloves -> 10000
Spikerz:
- Spikerz Platebody -> 20000
- Spikerz Platelegs -> 20000
- Spikerz Helmet -> 20000
- Spikerz Main-hand Sword -> 20000
- Spikerz Off-hand Sword -> 20000
- Spikerz Gloves -> 20000
- Spikerz Boots -> 20000
Hollow:
- Ikelis Helm -> 30000
- Ikelis Body -> 30000
- Ikelis Legs -> 30000
- Ikelis Gloves -> 30000
- Ikelis Boots -> 30000
- Ikelis Staff -> 30000
Mustachio:
- Mustachio Helmet -> 100000
- Mustachio Platebody -> 100000
- Mustachio Platelegs -> 100000
- Mustachio Gloves -> 100000
- Mustachio Boots -> 100000
- Mustachio Staff -> 100000
Diablo:
- Diablo Helmet -> 110000
- Diablo Platebody -> 110000
- Diablo Platelegs -> 110000
- Diablo Gloves -> 110000
- Diablo Boots -> 110000
- Diablo Wings -> 110000
- Diablo Scythe -> 110000
Hades:
- Hades Gloves -> 120000
- Hades Boots -> 120000
- Hades Helm -> 120000
- Hades Platebody -> 120000
- Hades Platelegs -> 120000
- Hades Shield -> 120000
- Hades Scythe -> 120000
- Hades Cape -> 120000
Thor:
- Thor Helmet -> 130000
- Thor Body -> 130000
- Thor Platelegs -> 130000
- Thor Gloves -> 130000
- Thor Boots -> 130000
- Thor Hammer -> 130000
Drakkon:
- Vendetta Body -> 140000
- Vendetta Helmet -> 140000
- Vendetta Gloves -> 140000
- Vendetta Sword -> 140000
- Vendetta Platebody -> 140000
- Vendetta Platelegs -> 140000
- Vendetta Boots -> 140000
- Vendetta Offhand -> 140000
Avaryss:
- Soulbane Helm -> 150000
- Soulbane Platebody -> 150000
- Soulbane Gloves -> 150000
- Soulbane Platelegs -> 150000
- Soulbane Boots -> 150000
- Soulbane Bow -> 150000
Nymora:
- Nymora Chestplate -> 160000
- Nymora Helmet -> 160000
- Nymora Gloves -> 160000
- Nymora Boots -> 160000
- Nymora Bow -> 160000
- Nymora Platelegs -> 160000
Dracula:
- Dracula Cape -> 170000
- Dracula Gloves -> 170000
- Dracula Helmet -> 170000
- Dracula Boots -> 170000
- Dracula Body -> 170000
- Dracula Legs -> 170000
- Dracula Blood Blade -> 170000
Poseidon:
- Poseidon Gloves -> 250000
- Poseidon Helmet -> 250000
- Poseidon Platelegs -> 250000
- Poseidon Platebody -> 250000
- Poseidon Trident -> 250000
- Poseidon Wings -> 250000
Ichigo:
- Ichigo Helmet -> 300000
- Ichigo Cape -> 300000
- Ichigo Platebody -> 300000
- Ichigo Platelegs -> 300000
- Ichigo Boots -> 300000
- Ichigo Katana -> 300000
Magician:
- Magician Hood -> 400000
- Magician Platebody -> 400000
- Magician Platelegs -> 400000
- Magician Boots -> 400000
- Magician Gloves -> 400000
- Crystal Staff -> 400000
Exodia:
- Exodia Helmet -> 500000
- Exodia Platebody -> 500000
- Exodia Platelegs -> 500000
- Exodia Boots -> 500000
- Exodia Gloves -> 500000
- Exodia Wings -> 500000
- Exodia Staff -> 500000
Jinni:
- Jinni Gloves -> 1000000
- Jinni Boots -> 1000000
Changelog
- Removed Cursed Items from the drop table and replaced them soulbane.
- Modified Soulbane bonuses to fit the progression path.
- Re-wrote the Area of Effect handler, now the radius (attack range) for weapons are attached to the item definitions, damage calculation is independent for each monster is affected under the AoE attack.
- All of the existing zones are now multi-areas, thus AOE can be used in all zones in addition to the instances.
- Removed ::Forge command.
- Added the command ::dissolve
- Players will now auto-join
New Home Area, Adventures System & More!
5 months ago
In this update we moved the home area to a different place, introduced a new early-game progression path (Adventures) and modified lots of items stats.
Adventures
The Adventures consists of a series of 8 tasks you can do for a bunch rewards including piece of the Adventure Set, which will be a stepping stone for Cursed Barrows minigame!

| Task Name | Amount Required |
|---|---|
| Claim vote scrolls | 3 |
| Complete Starter zone | 1 |
| Complete Easy Slayer tasks | 5 |
| Open boxes of any kind | 50 |
| Complete Poke Raid | 5 |
| Complete Achievements | 10 |
| Get 250 total kill count | 250 |
| Complete Barrows Minigame | 5 |
Patch Notes
We have modified a lot of items changes to make the game feel more balanced, the following items has been buffed slightly:
- Shadow Weaponry (Sword, Bow and Staff)
- Dormant Set (Helm, Body and Legs)
- Adventure Gear (Set + 3 weapons)
Client Improvements
In an effort to reduce load times for the client we have off-loaded the Hover Data for Item stats from client to server, we also did remove a lot of outdated handlers.
First Update! - Revamped Core Systems
6 months ago
A couple systems like: Instances, Teleports and Voting Streak have been re-written from scratch to work with high performance and efficiently, the interfaces has also been re-designed to follow a specific theme and layout which will be used in almost every interface in Aragon.
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